
When it detects changes to your project, Cloud Build downloads and builds your project for your target platforms. How automated build generation worksĬloud Build connects to either Plastic SCM or your source control system and monitors that system for changes to your project. To enable automated build generation, set the Auto-build toggle to Yes in Cloud Build > Config > Basic Info settings.


gitmodules file are using the syntax instead of “ or “git://”.Unity Cloud Build is a continuous integration that automatically creates multiplatform builds in the Cloud in minutes. If your project is using private Git submodules, make sure that the URLs present in your.

It looks something like: NewGameProject/Src/UnityProject/ If it isn’t, then you need to provide Unity Cloud Build with the path to those folders. Depending on how you’ve arranged your project files, this might be the root folder in your repository.

You also need to tell Unity Cloud Build which folder (or “directory”) in your project contains your Unity project specifically the Assets and ProjectSettings folders. The default branch in most Git repositories is “master”, but you can configure a different branch for each build target. When you configure your project in Unity Cloud Build, you need to specify which branch to build from. This URL can be in one of several formats (the following are examples using GitHub or whichever format is most convenient for you Unity Cloud Build automatically re-writes the URL into the format it needs. In order for Unity Cloud Build to connect to your repository, you need to provide the URL to your GIT server. Unity Cloud Build supports projects hosted in Git repositories ( ).
